texto completo: http://www.ntu.edu.sg/home/eosourina/Papers/CGA.pdf
Virtual reality has already become a mode of computer interaction, one now integrating into every
aspect of modern society. In engineering, new mechanisms can be virtually designed, manufactured, and
tested. Immersive VR in architecture lets users walk through virtual buildings in real time and perform inte-
rior design. Virtual studios create any desired environment for making new programs on television. In
entertainment, immersive VR systems generate another world in a computer and channel information about
this world to all our senses.
Medicine is one of the most promising areas for emerging computer graphics and VR techniques. VR
training simulators let surgeons practice on virtual body tissue and get the same feedback they would
aspect of modern society. In engineering, new mechanisms can be virtually designed, manufactured, and
tested. Immersive VR in architecture lets users walk through virtual buildings in real time and perform inte-
rior design. Virtual studios create any desired environment for making new programs on television. In
entertainment, immersive VR systems generate another world in a computer and channel information about
this world to all our senses.
Medicine is one of the most promising areas for emerging computer graphics and VR techniques. VR
training simulators let surgeons practice on virtual body tissue and get the same feedback they would
experience in performing a real operation. Hybrid VR systems permit medical practitioners to view the
patient overlaid with 3D data sets derived from 3D scanners, thus providing doctors and surgeons with
pseudo X-ray vision.
Head-coupled endoscopes assist surgeons in laparo-scopic operations. Not all medical applications demand
Head-coupled endoscopes assist surgeons in laparo-scopic operations. Not all medical applications demand
immersive VR systems, however. While currently available immersive VR surgery systems usually require
expensive hardware and software, we developed a desktop VR orthopedic surgery training system that can
run on commonly available personal computers.
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